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3D-Modeling

3D-Modeling

3D-Modeling is the process of developing a mathematical representation of any three-dimensional surface or object via specialized software. The product is called a 3D model, which can be displayed as a two-dimensional image through a process called 3D rendering, or used in computer simulation and animation.

History

The history of 3D-Modeling can be traced back to the early days of computer graphics. One of the first instances was in 1963 when Ivan Sutherland created "Sketchpad," which allowed for the manipulation of graphical objects on a computer screen. This was a precursor to modern 3D modeling tools:

Techniques

Several techniques are used in 3D-Modeling:

Applications

3D-Modeling has a wide array of applications:

Software

A variety of software tools are available for 3D-Modeling, including:

External Links

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