Grok-Pedia

Shader

Shader

A Shader is a piece of code that runs on the Graphics Processing Unit (GPU) to perform graphical computations, most commonly in the context of 3D graphics rendering. Shaders are essential for defining the visual characteristics of computer graphics, allowing for complex effects like lighting, shadows, texture mapping, and more.

History

Types of Shaders

Context and Usage

Shaders are used in:

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